

The difficulty is exactly why I was suggesting is for the new server. It was an interesting exercise, though the first phases were rather tedious. Everything else can be done in the factories A3s can be made by A2s, and a rocket silo can be produced by an A3. If you've been careful with your hand-crafts, you can build as many as 5 or 6 refineries without going over the limit. Once you are ready for oil production, you will need to hand-craft at least one oil refinery (refineries can only be made in A3s, which themselves need oil products to be built). if you want a one-off of something, put down an assembler, hand feed in the ingredients, and then take the output). Once you have several A2s, you can start playing the game more or less as normal, just keeping in mind that you shouldn't hand-craft anything (i.e. production, while you use your assembler 2 to make more assemblers. These can then be dedicated to gear, copper cable, circuits, etc. Scale Up: Your first goal here is to make some additional gears and circuits, and then build yourself a handful of assembler 1s. Once you've researched Automation 2, craft the gears and electronic circuits you'll need, then pick up the original assembler 1 and hand-craft it into a 2.

You can also make your life a bit less tedious by building a few burner inserters and chests. Then, start making some gears followed by red science packs for researching Electronics and Automation 2.


After that, make some iron sticks, and then use the sticks + plates to make yourself a pickaxe. First thing to craft is a replacement stone furnace, so you can get your smelting going again. Goal here is to research Automation 2, since Assembler 2s _can_ self-replicate. The Lone Assembler: Assembler 1s are not capable of self-replication, so you're stuck with just one for a while. If you do run out of raw materials, just hand-craft one furnace and restart smelting there's room for about 5 or 6 "extra" crafts while still making it in under the limit. Once the handcrafting is done, set up everything, feed the science packs into the lab, and research Automation. While the hand-crafting is running, use your drill to mine some coal and stone. In any event, craft everything except the assembler. Note that if you're doing this multi-player, each player starts with a furnace and drill, which makes things considerably easier. You want to gather all the plate needed before building anything because you'll use the starter furnace as part of the steam boiler. * Bare lab setup: 1 lab (36 iron, 15 copper), 10 red packs (20 iron, 10 copper)Īssuming I've done the math right (a big assumption.), total is 118 iron, 24 copper, 1 wood.
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* Bare power setup: One offshore pump (5 iron, 3 copper), 1 boiler (4 iron, plus recycling your starter furnace), 1 steam engine (31 iron), 1 pair small power poles (1 copper, 1 wood) Start gathering ore and smelting it into plate. First off, if you want to give yourself two spare craftings for later, skip making the iron pickaxe from your starter kit. Hand-crafting: When you first start, your goal is to build a bare-bones power setup, a bare-bones research setup, and finally one assembler. There are basically three phases: Hand-crafting, The Lone Assembler, and Scaling Up. The achievement is impossible on expensive. One starting note: On map creation, you need to pick regular recipes. In case anyone is interested, here's how: So, after taking a break from the game, I came back and did the Lazy Bastard achievement (launch a rocket with 111 or fewer hand-crafts).
